Showing posts with label Playtest. Show all posts
Showing posts with label Playtest. Show all posts

Friday, June 17, 2011

First Playtest

Thanks to everyone who helped test the first version of my Soul Saga RPG. I am diligently implementing most of the suggestions I received, including streamlining combat while retaining the damage system's sense of realism.

In addition to revisions, I'll also be adding myriad game elements, including alternate "magic" systems, Worked items, new races, and more character traits. There will also be plenty of flavor text to flesh out the setting.

Thanks again for the excellent feedback.